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On the flip side, this means you can play with friends and you can each have a city and work together to make sure you are all doing good. I get what they were going for here, but I would have preferred to at least have the option of making just one massive city. Instead, you can build similar cities that are then joined together, and then you can do things like have a massive airport, share a medical facility, and so on. My main complaint about the city-building aspect of the game is that you cannot build juts one massive city. I found there to always be something that needed my attention and as a result, SimCity 2013 is a very addictive game and one that is far better than people give it credit for. It is pretty amazing how many things that you have to keep an eye on as you play, but that is part of the fun. You do this by making sure there are places for people to live, places for them to work, emergency and social services, power, water, and so on. You start with a small bit of land and then you need to help it grow into a thriving city. The goal of the game is the same as it has always been in the series. The sounds the sim folk make are as annoying as ever, but that is part of the charm of this series. The soundtrack is about what you would expect. It gives your city much more personality and can help you become more attached to it. Everything has a nice clean look to it and I like how much more detailed things are.
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A ton of work was done to make this the most appealing looking game in the series at the time and I feel that SimCity 2013 still holds up the better part of a decade later. The first thing that you notice about this game is how good it looks. Thankfully, EA after what felt like forever, managed to get the game in a state that made it worth playing. All it really did was punish gamers who purchased a legit copy of the game. Hang in there – we’ll be providing more updates throughout the weekend.Is there a game that had a worse launch than SimCity 2013? This game was an absolute mess when it first launched, a product of the days when dev stride to force an always-online DRM to try and prevent piracy. SimCity is a GREAT game and the people who made it are incredibly proud. We’re hoping you won’t stay mad and that we’ll be friends again when SimCity is running at 100 percent. I know that’s a little contrived – kind of like buying a present for a friend after you did something crummy.
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On March 18, SimCity players who have activated their game will receive an email telling them how to redeem their free game.
#Simcity pc game list Pc
So we’re not going to rest until we’ve fixed the remaining server issues.Īnd to get us back in your good graces, we’re going to offer you a free PC download game from the EA portfolio. But this SimCity is made to be played online, and if you can’t get a stable connection, you’re NOT having a good experience. The consensus among critics and players is that this is fundamentally a great game. The good news is that SimCity is a solid hit in all major markets.
#Simcity pc game list update
I’m hoping to post another update this weekend to let everyone know that the launch issues are behind us. So we’re close to fixed, but not quite there. The number of disrupted experiences has dropped by roughly 80 percent. It’s working – the number of people who have gotten in and built cities has improved dramatically. In the last 48 hours we increased server capacity by 120 percent. OK, we agree, that was dumb, but we are committed to fixing it. More people played and played in ways we never saw in the beta. So what went wrong? The short answer is: a lot more people logged on than we expected. But some people are still experiencing response and stability problems that we’re working fast to address. The server issues which began at launch have improved significantly as we added more capacity. Here’s a quick update on the problems we were experiencing with SimCity – and a little something extra for people who bought the game.